OLD - SGD 114 Modeling I

SGD 114  Introduction to Modeling and Texturing with Maya

Chapter 1 Camera, Create, Basic Tools 


Chapter 2 Menus


Chapter 3 Polygons



Chapter 4 Walkthrough Creating a Structure



Chapter 5 Polygon Primitives Tool



Chapter 6 Face Tools



Chapter 7 Face Tools Making a Pot



Chapter 8 Face Tools Greek Structure




Chapter 9 Edge Tools





Chapter 10 Edge Tools Walkthrough




Chapter 11 Vertex Tools



Chapter 12 Vertex Tools Making a Hammer 



Chapter 13 Making a Sword Part 1



Chapter 13 Making a Sword Part 2



Chapter 14 Nurbs



Chapter 15 Hypershade



Chapter 16 Texturing and UVs



Chapter 17 Texturing A House Part 1 - Outside Walls



Chapter 17 Texturing a House Part 2 - Inside Walls



Chapter 17 Texturing a House Part 3 - Finishing Up Outside

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